Dr. Kari Pulli is a lead developer of mobile computing graphics technologies such as OpenGL ES, M3G, and Open VG. He is a Research Fellow at Nokia Research Center in Palo Alto where he heads a research team. During 2004-2006 he was Visiting Scientist with the Computer Graphics Group at MIT. Dr. Pulli gave recent courses on OpenGL ES and M3G at SIGGRAPH 2005 and Eurographics 2006.
Keynote: Mobile Visual I/O
Abstract
Mobile devices are the new frontier in computation, internet
connectivity, imaging, and computer graphics. For many people it provides
their first computer of any kind. For example in China there are about 100
million PCs but over 400 million mobile phones. And the sales of camera
phones far surpass the number of digital or any other types of consumer
cameras.
The visual capabilities of these devices have progressed at amazing pace,
and today the high-end smart phones have large color screens, fast CPUs,
even dedicated graphics HW acceleration. We will cover the short history
of mobile 3D graphics, and introduce recent mobile graphics standards such
as OpenGL ES, M3G, and OpenVG; these provide visual output. In recent years
photography and graphics have begun to move closer to each other, we will
also briefly discuss computational and contextual photography and augmented
reality as fertile research topics; these provide visual input.
Sunday, April 15: Tutorials & Workshops |
Monday, April 16: Symposium Begins |
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9 - 10:45 | Introduction to X3D | Keynote | ||
Morning Break | ||||
11 - 12:30 | Introduction to X3D | Paper Session 1 | ||
Lunch | ||||
14 - 15:30 | Ajax3D | Introduction to X3D | Collada Tutorial | 3D Visualization for Cultural Heritage |
Afternoon Break | ||||
16 - 17:30 | FVRML / FX3D | Scene Authoring Interface (SAI) |
Collada Tutorial |
Panel on Scientific Visualization |
Evening | Web3D Art Opening |
Tuesday, April 17 | Wednesday, April 18 | ||
9 - 10:45 | Paper Session 2 |
Web3D Games | Paper Session 4 |
Morning Break | |||
11 - 12:30 | Paper Session 3 |
Web3D Games | Paper Session 5 & 6 |
Lunch | |||
14 - 15:30 | Town Tour |
Paper Session 7 |
|
Afternoon Break | |||
16 - 17:30 | Social Event / Web3D Town Hall |
Paper Session 8 |
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Evening | Web3D Showcase: Polygonal Idol | Symposium Complete |
Thursday, April 19 | ||
9 - 16:30 | X3D Earth Working Group Meeting
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Introduction to X3D Tutorial, Scene Authoring Interface (SAI) Tutorial
Ajax3D Tutorial
FVRML/FX3D Tutorial
COLLADA Tutorial
3D Visualization for Cultural Heritage
Web3D Games Workshop
X3D Earth
Working Group
Panel on Scientific Visualization
Full Abstracts and Author information is available here!
Mobile, hardware-accelerated urban 3D maps in 3G networks –
full paper
Interactive Walkthrough of Large 3D Models of Buildings on Mobile Devices
- full paper
Enhancing X3D for advanced MR appliances – full paper
High-quality networked terrain rendering from compressed bitstreams
– full paper
On the fly Appearance Quantization on the GPU for 3D Broadcasting –
full paper
3D Data Codec and Transmission over the Internet – short paper
Advanced Remote Inspection and Download of 3D Shapes - short paper
Using Web3D Technologies for Visualization and Search of Signs in an
International Sign Language Dictionary – full paper
Protein CorreLogo: an X3D representation of co-evolving pairs, tertiary
structure, ligand binding pockets and protein-protein interactions in
protein families – full paper
ISAS: A Human-Centric Digital Media Interface – full paper
A Reusable 3D Visualization Component for the Semantic Web –
full paper
Semantic-based rules for 3D scene adaptation - short paper
COLLADA Physics - short paper
TimeClock - Flexible Animation Control in X3D - short paper
Binding External Interactivity to X3D - short paper
From Coarse-grained Components to DVE Applications: A Service- and Component-Based
Framework – full paper
Grid-Based Large-scale Web3D Collaborative Virtual Environment –
full paper
An Open Protocol for Wide-area Multi-user X3D – short paper
IRVE-Serve: A Visualization Framework for Spatially-Registered Time Series
Data – full paper
3D SPACE: Using Depth and Movement for Selection Tasks – full
paper
3D Digital Dossiers -- a new way of presenting cultural heritage on the
Web - short paper
An experience using X3D for Virtual Cultural Heritage - short paper
The VRML model of Victoria Square in Gorizia (Italy) from laser scanning
and photogrammetric 3D surveys - short paper
sTeam3D: Bringing Together Virtual Communities and CSCW - short paper
Building Information Modeling: The Web3D Application for AEC - short
paper
Curriculum visualization in 3D - short paper
Optimized MPEG-4 animation encoder for motion capture data –
full paper
Generation and Manipulation of H-Anim CAESER Scan Bodies – short
paper
Composing H-Anim Behaviors and Swapping Bodies with Motion Capture Data
in X3D – short paper